tag:blogger.com,1999:blog-891889700878195825.post6402702077815954140..comments2023-10-20T10:02:27.498+02:00Comments on Piotr Włodek's Tech Blog: Sharp3D – The BeginningPiotr Włodekhttp://www.blogger.com/profile/16128908255082039702noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-891889700878195825.post-82846770047115389452010-09-05T13:51:00.003+02:002010-09-05T13:51:00.003+02:00The application is build using WPF and its 3D capa...The application is build using WPF and its 3D capabilities. Under the hoods, WPF uses D3D for rendering both 2D and 3D graphics. However, if you are writing a game engine, WPF is of no use for you, as its performance is far less than pure OGL/DX. This is also not a big problem, because WPF is meant for developing premium applications rather than games ;]<br />Btw, good luck with your project!Piotr Włodekhttps://www.blogger.com/profile/16128908255082039702noreply@blogger.comtag:blogger.com,1999:blog-891889700878195825.post-29688422949070638332010-09-03T21:44:35.869+02:002010-09-03T21:44:35.869+02:00What type of renderer are you use ? OpenGL or DX o...What type of renderer are you use ? OpenGL or DX or maybe you are writing your own ? Please for more informations about it. I think that this project can be useful for me, becouse I'm writting a some similar application (3d game engine for this contestand, this is my first serious game engine). I will be look here. You can also see my project :<br /><br />http://evoengine.blogspot.com/<br /><br />See you later.Norbert Gregorekhttps://www.blogger.com/profile/16682744906302333559noreply@blogger.com